For the past several years, Queen City Conquest has been an institution in the Buffalo area for great gaming, good times, and a fun place for players of all ages & backgrounds to gather. Do you want to help them carry on this tradition? Good news, you can! Check out the Queen City Conquest Kickstarter page. They have less than a week to go and need some more support to make this year’s convention a reality. If you aren’t able to pledge, tell your friends about it! We at Buffalo Fate Corps will be there this year and would love to see you.
I just wanted to post a quick note for those of you that are interested in going to Queen City Conquest this year. In case you haven’t heard, the deadline to register online is this coming Friday, 8/26. You save $5 by doing so, and it’s the best way to guarantee that you get in to the games that you want.
QCC is a great con and I hope to see you folks there. http://live.queencityconquest.com/
As a final note, I’d like to offer a big thanks to Ken for leading the August Day of Fate for me. Unfortunately, I was unable to make it, but he was kind enough to take over for me. It was a pixel blasting fun session of Save Game, adding another to our diverse list of settings run at BFC events.
Thanks for your interest in the Buffalo Fate RPG community. Happy gaming!
In case you were wondering what kind of games we run at Day of Fate events, we mix it up! We like to show all of the genres and tricks that the game is capable of, including roleplaying staples such as fantasy, some that are humorous, some that are grim, and some of the more unique settings as well.
Since we started last fall, we’ve run games in the following published settings:
- Masters of Umdaar (science fantasy)
- Venture City (near future “superpunk”)
- Evil Hat’s “It’s Not My Fault!” (fantasy)
Many of our GMs have been kind enough to present their own games as well:
- Adam Ezra’s Mo(u)rning Orchid and Interstellar Patrol (sci fi/space opera)
- Phil Vecchione’s Fate 101 (an introduction to playing the Fate RPG)
- Rich Hewett’s Kaernest (fantasy)
- Kenneth Benner’s It’s Not My Fault: Venture Brothers (based on the Venture Brothers animated series)
Finally, we’ve been fortunate enough to have Phil Vecchione run early versions of Hydro Hackers, a cyberpunk setting coming soon by Encoded Designs
I’d like to thank Phil, Adam, Rich, and Ken for being kind enough to run games for us.
Would you like to see a different setting? More of what is mentioned above? Let us know!